cleaned and update the string a little and fixed and frame rate anomaly ...
This BliG gets updated more than my regular site with drawings made usually away from the computer, but finished off on it ... All images on this blog and the blimation site are copyright of H.W.Allison unless otherwise stated
Showing posts with label coinage. Show all posts
Showing posts with label coinage. Show all posts
Saturday, January 04, 2014
Thursday, January 02, 2014
smallish update . .clean the string slightly ...
Labels:
coinage
coinage update
Update with a quick hardware render and first pass on the string
Labels:
coinage
Monday, December 30, 2013
last update of 2013
still to do :
overlapping action/tweaks on toes and fingers etc
string that is tied to the coin and chair
Labels:
coinage
Saturday, December 28, 2013
new update, with some temporary colour, added breakdowns and interpolation set from stepped to linear.
Still have timing/spacing adjustments to make and some extra secondary actions to add, toe/finger curls etc
String attached to the coin and chair still to add also.
Still have timing/spacing adjustments to make and some extra secondary actions to add, toe/finger curls etc
String attached to the coin and chair still to add also.
Labels:
coinage
Thursday, December 26, 2013
Monday, December 23, 2013
Coinage second update today :)
Little bit more work on the breakdowns and added a temporary track ...
Labels:
coinage
Sunday, December 22, 2013
Coinage update!
Yay, After a very long time, I have found my Maya files and have made a small start on the breakdowns!
I thought this was lost for ever!
I am going to continue to work on this as and when I can :D
Labels:
coinage
Tuesday, May 03, 2011
Coinage Update (at long last)
I've finally managed to find some time for this and have updated it ...
Latest version, added pocket, and bones
To do:
1: re-do spitting out bones chair animation as it's too floaty at the moment, needs snap!
2: work through cleaning up and inbetweens
3: add string (tied to coin)
4: work on opening sequence and end credits
5: add sound
Labels:
coinage
Sunday, August 01, 2010
Coinage update ...
Here's the blocking stage of my little animation thing ...
After showing it to a couple of people and listening to some suggestions, I'm going to add a little section before he finds the actual coin where he finds a couple of other things first, a few suggestions were made for the particulat items .. but I have a couple of ideas of my own that wil maybe add a bit more acting to Alfie. .. I might get chance to add in a 2d scribble version of the extra bit later this week ... stay tooned er . .as they er say ...
After showing it to a couple of people and listening to some suggestions, I'm going to add a little section before he finds the actual coin where he finds a couple of other things first, a few suggestions were made for the particulat items .. but I have a couple of ideas of my own that wil maybe add a bit more acting to Alfie. .. I might get chance to add in a 2d scribble version of the extra bit later this week ... stay tooned er . .as they er say ...
Labels:
coinage
Coinage update ...
In my last post I showed the original 2d clip and an image of a chair model ...
here's a screen grab of the character who I call alfie:

Next post will show the blocked out stage ...
here's a screen grab of the character who I call alfie:

Next post will show the blocked out stage ...
Labels:
coinage
Coinage .. short short animation exercise ...
I thought it was about time I updated the BliG.
since being made redundant from my job recently as well as trying to find a job to make sure I can feed my kids and keep the house, I've been working on a little animation. Sometime ago i did a quick sketch in a couple of hours to get the idea I had moving, and here it is:
The plan is now to go on and start doing a 3d version (not stereoscopic - although that is possible these days now that I mention it .. hmmm ... thinks ... :D)
I'll try and keep up and post stuff as I do it, the next stage is .. "the stage"
nothing much, I know .. but at least It's a start ...
since being made redundant from my job recently as well as trying to find a job to make sure I can feed my kids and keep the house, I've been working on a little animation. Sometime ago i did a quick sketch in a couple of hours to get the idea I had moving, and here it is:
The plan is now to go on and start doing a 3d version (not stereoscopic - although that is possible these days now that I mention it .. hmmm ... thinks ... :D)
I'll try and keep up and post stuff as I do it, the next stage is .. "the stage"
nothing much, I know .. but at least It's a start ...
Labels:
coinage
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